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COMMUNITY INTEGRATION

TyrianArchipelago randomizer mod

Fly unlocked levels with received front/rear weapons, sidekicks and ship upgrades. Enemy drops, pickups, secret triggers and seeded shop purchases send rewards. Episodes marked Goal must all be completed; optional Data Cube Hunt changes access to their finales, while additional On episodes only expand the playable checks.

Maintained by KScl

MAINTAINER RESOURCES

Setup & releases

Choose the documented game and integration versions and follow the original installation instructions.

Compatibility notes

  • Reviewed World and client release v1.0.5; the APWorld manifest requires Archipelago 0.6.3. World source matches a separate pinned TyrianAPWorld revision; native source is pinned to the client release tag.
  • Episode 5 and nine additional weapon/sidekick types require Tyrian 2000 support and suitable game data. Without support, the World resets Episode 5 to Off.
  • Excluded secret checks remain present but contain non-progression filler. Seven are excluded in the inspected Standard construction; Beginner excludes additional entries, while Master does not apply those default exclusions.
  • Shops Only locks in-level pickups to local Credits and places shuffled rewards in shops. Solo construction requires Master or No Logic; the default Standard combination is refused.
  • Shop allocation, prices and money reward denominations vary by seed. The standard sample has 100 shops among 40 levels; eight sampled seeds kept the same total with different positions and credit rolls.
  • Twenty-six static constructions matched pools and remaining reward slots; two invalid settings were refused. No complete Archipelago fill, native rebuild or independent playthrough was performed.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.