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UNBEATABLE official Steam artwork

COMMUNITY INTEGRATION

UNBEATABLEArchipelago randomizer mod

Turn Arcade Mode into a growing multiworld playlist. Improve your scores to send checks, receive songs and harder charts from other worlds, and work toward a rating target tuned to your own skill.

Maintained by AllPoland, estradiol-valerate

Reviewed build
0.8.0-alpha
OS
Windows, Linux
Last reviewed
9 Sept 2026
Installation
Manual installation

How the game changes

  • This integration covers Arcade Mode, not the narrative campaign. Its victory condition is a custom rating of 100, scaled from the songs and difficulty settings selected for that seed.
  • Checks are evenly spaced rating milestones, not one check for every song completion. Improving scores increases the rating and sends newly reached milestones to Archipelago.
  • Progressive Song items unlock a song and then its higher chart difficulties within your configured range. Character and stage-background unlocks add variety without being the core progression requirement.
  • Skill Rating controls the expected accuracy for each chart. The guide recommends recording at least 25 vanilla scores first, then choosing a value slightly below your normal rating. YAML stores this as an integer: 5830 represents 5.830.
  • Minimum and maximum chart difficulty, completion percentage, starting songs and song exclusions shape the run. One or two difficulty levels are suggested for shorter synchronous games; broader ranges and higher completion requirements extend the journey.
  • Breakout Edition and The Jamie Paige Content Companion songs are optional. Enable only DLC that you own and have installed.
  • Optional traps temporarily mute music, hide notes, change their colors or alter scroll speed. Their durations can be adjusted in the local mod configuration. DeathLink can count failed songs, and optionally quitting or restarting, as deaths.
  • The client stores Archipelago scores in server slot data and restores them on connection. It replaces the active high-score view while connected and blocks vanilla achievement unlocks during AP play.
Explore game mechanics

Before you start

  • This is explicitly an alpha release, not a stable recommendation for every setting. The maintainer warns that poorly chosen options can make a run much too short or too long. Try your configuration before committing to a group room.
  • Version 0.8.0-alpha targets game patch 2.3 and its four added songs. The client supports older 0.4.0 through 0.7.2 worlds listed in its release notes, but a new 0.8.0 world requires the new client; older 0.7.x clients are not compatible.
  • Install the APWorld in Archipelago and the separate unbeatAP ZIP into the Steam game folder, with BepInEx 5.4 Windows x64. The maintainer documents Linux through Proton with the extra BepInEx setup; Panludia has not independently tested either platform.
  • Connect from the Arcade Mode UI and stay connected for AP progression. Challenge-board completions are planned, not additional checks in this reviewed version.
  • Earlier versions could accidentally unlock vanilla rating challenges and a Steam achievement after game 2.0 changes. The current source contains blocking patches and the maintainer provides a recovery guide for affected saves. Back up your normal profile rather than assuming an alpha can never affect it.
  • Connection details, including the room password, are saved in the local BepInEx configuration. Do not upload that configuration or unredacted diagnostic bundles publicly.
Read all setup notes

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

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