
COMMUNITY INTEGRATION
Unfair FlipsArchipelago randomizer mod
Flip for longer heads streaks while purchasing randomized multiworld rewards from four shop buttons. Fairness raises the streak ceiling; Heads+ improves probability, while speed, combo, coin value and optional automatic flipping improve the attempt and earnings. Reach the configured consecutive-heads target to complete the slot.
Maintained by robotzurg and xMcacutt
- Reviewed build
- World 1.2.1 / client 1.4.7
- OS
- Windows
- Last reviewed
- 13 Oct 2026
- Installation
- Manual installation
How the game changes
- 157 possible reward checks: lower streak milestones and purchases from four shop buttons. Standard fifteen-head settings generate 78 rewards, plus a locked goal event.
- Six repeatable upgrade families distinguish streak ceiling, probability, animation speed, combo payout, coin value and optional automatic flipping.
- Money filler scales with the current upgrades. Four equally weighted optional traps force tails, use a penny base value, negate a heads payout or slow the next flip.
- A consecutive-heads goal from ten to thirty. The client’s separate Allow Goal setting can prevent the winning flip while you continue buying shop rewards.
Before you start
- Reviewed World 1.2.1 and client 1.4.7 are separate releases. The World requests client 1.4.0+, the client announces World 1.2.0+ compatibility, and the YAML requires Archipelago 0.6.5. The APWorld manifest does not give a numeric World or minimum Archipelago version.
- The client tag’s source label is 1.4.6 and its sources lack the Allow Goal/config additions observed in the release DLL. The goal-config description follows the examined DLL; complete source/binary equivalence has not been rebuilt.
- Default Flip+ and Combo+ pools contain eight copies, but the client’s scaling reaches its caps after seven. AutoFlip enabled defaults supply six copies while the extra-delay minimum is reached after five; later copies do not exceed those caps.
- Shop button categories name the purchase counters, not guaranteed reward types. Prices and recipients come from the client’s purchase/scouting path; a Heads Chance purchase may send a different item to another slot.
- Turning Allow Goal off forces the would-be winning flip to tails. Re-enable it and achieve the target streak before expecting Archipelago victory.
- Twenty-seven static constructions matched unique reward IDs, pool counts and locked events. No complete Archipelago fill, native rebuild or independent game session was performed.