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COMMUNITY INTEGRATION

Unfair FlipsArchipelago randomizer mod

Flip for longer heads streaks while purchasing randomized multiworld rewards from four shop buttons. Fairness raises the streak ceiling; Heads+ improves probability, while speed, combo, coin value and optional automatic flipping improve the attempt and earnings. Reach the configured consecutive-heads target to complete the slot.

Maintained by robotzurg and xMcacutt

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release World 1.2.1 / client 1.4.7

157 possible rewards: 29 lower heads-streak milestones and up to 128 purchases across four shop buttons. Defaults have 14 streak rewards and 64 purchases, for 78 checks. The selected winning streak is a locked completion event rather than an extra reward.

Actions and milestones that can send a check to your multiworld.

157 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

1 Heads in a Row

Default

Reach a streak of 1 consecutive heads.

Heads streaks

2 Heads in a Row

Default

Reach a streak of 2 consecutive heads.

Heads streaks

3 Heads in a Row

Default

Reach a streak of 3 consecutive heads.

Heads streaks

4 Heads in a Row

Default

Reach a streak of 4 consecutive heads.

Heads streaks

5 Heads in a Row

Default

Reach a streak of 5 consecutive heads.

Heads streaks

6 Heads in a Row

Default

Reach a streak of 6 consecutive heads.

Heads streaks

7 Heads in a Row

Default

Reach a streak of 7 consecutive heads.

Heads streaks

8 Heads in a Row

Default

Reach a streak of 8 consecutive heads.

Heads streaks

9 Heads in a Row

Default

Reach a streak of 9 consecutive heads.

Heads streaks

10 Heads in a Row

Default

Reach a streak of 10 consecutive heads.

Heads streaks

11 Heads in a Row

Default

Reach a streak of 11 consecutive heads.

Heads streaks

12 Heads in a Row

Default

Reach a streak of 12 consecutive heads.

Heads streaks

13 Heads in a Row

Default

Reach a streak of 13 consecutive heads.

Heads streaks

14 Heads in a Row

Default

Reach a streak of 14 consecutive heads.

Heads streaks

Heads Chance Purchase 1

Default

Buy purchase 1 from the Heads Chance shop button.

Heads Chance shop

Flip Time Purchase 1

Default

Buy purchase 1 from the Flip Time shop button.

Flip Time shop

Combo Mult Purchase 1

Default

Buy purchase 1 from the Combo Mult shop button.

Combo Mult shop

Coin Value Purchase 1

Default

Buy purchase 1 from the Coin Value shop button.

Coin Value shop

Heads Chance Purchase 2

Default

Buy purchase 2 from the Heads Chance shop button.

Heads Chance shop

Flip Time Purchase 2

Default

Buy purchase 2 from the Flip Time shop button.

Flip Time shop

Playing with others

Each slot manages its own coin-flipping session and save, buying and receiving multiworld rewards. Optional Death Link represents a broken eligible streak and queues tails for other enabled slots; the reviewed integration does not establish shared local coin play.

Known scope and limitations

  • Reviewed World 1.2.1 and client 1.4.7 are separate releases. The World requests client 1.4.0+, the client announces World 1.2.0+ compatibility, and the YAML requires Archipelago 0.6.5. The APWorld manifest does not give a numeric World or minimum Archipelago version.
  • The client tag’s source label is 1.4.6 and its sources lack the Allow Goal/config additions observed in the release DLL. The goal-config description follows the examined DLL; complete source/binary equivalence has not been rebuilt.
  • Default Flip+ and Combo+ pools contain eight copies, but the client’s scaling reaches its caps after seven. AutoFlip enabled defaults supply six copies while the extra-delay minimum is reached after five; later copies do not exceed those caps.
  • Shop button categories name the purchase counters, not guaranteed reward types. Prices and recipients come from the client’s purchase/scouting path; a Heads Chance purchase may send a different item to another slot.
  • Turning Allow Goal off forces the would-be winning flip to tails. Re-enable it and achieve the target streak before expecting Archipelago victory.
  • Twenty-seven static constructions matched unique reward IDs, pool counts and locked events. No complete Archipelago fill, native rebuild or independent game session was performed.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Unfair Flips on Steam