Explore Wynncraft with region access, combat-level limits and equipment allowances unlocked by multiworld items. Quests, caves, dungeons, territories and secret discoveries become checks, with a level, quest or dungeon as the goal.
The release CSV contains 1,084 unique check rows across all levels and optional families. The default level-30 objective includes 196 rows at levels up to 29. Higher-level goals, dungeon/quest goals, extra-content levels and check toggles change the generated set; all 1,084 rows are addressable in the source under a suitable configuration. Corrupted Dungeonsanity defaults off. Counts are static and were not generated in an Archipelago seed.
Browse the gameplay families that can send checks to your multiworld.
1,084 AP location rows with IDs in wynncraft-data.csvThe default Level objective is level 30; the World generates through cap 29. All check families are on by default except Corrupted Dungeonsanity, and the seven under-cap family counts total 196 checks: 77 territories, 38 caves, 29 quests, 28 level milestones, 17 secret discoveries, four regular dungeons and three mini-quests. No local locked check locations are defined.
Complete: King's Recruit
Default
Complete this quest to send the check.
Quests
Complete: Enzan's Brother
Default
Complete this quest to send the check.
Quests
Complete: Dearly Departed
Default
Complete this quest to send the check.
Quests
Complete: Cook Assistant
Default
Complete this quest to send the check.
Quests
Complete: Infested Plants
Default
Complete this quest to send the check.
Quests
Complete: The Sewers of Ragni
Default
Complete this quest to send the check.
Quests
Complete: Mushroom Man
Default
Complete this quest to send the check.
Quests
Complete: Tunnel Trouble
Default
Complete this quest to send the check.
Quests
Complete: Taking the Tower
Default
Complete this quest to send the check.
Quests
Complete: Underwater
Default
Complete this quest to send the check.
Quests
Complete: Maltic's Well
Default
Complete this quest to send the check.
Quests
Complete: Elemental Exercise
Default
Complete this quest to send the check.
Quests
Complete: Potion Making
Default
Complete this quest to send the check.
Quests
Complete: Stable Story
Default
Complete this quest to send the check.
Quests
Complete: Arachnids' Ascent
Default
Complete this quest to send the check.
Quests
Complete: Supply and Delivery
Default
Complete this quest to send the check.
Quests
Complete: Lava Springs
Default
Complete this quest to send the check.
Quests
Complete: Pit of the Dead
Default
Complete this quest to send the check.
Quests
Complete: Brothers Return
Default
Complete this quest to send the check.
Quests
Complete: The Dark Descent
Default
Complete this quest to send the check.
Quests
Playing with others
Session format and multiplayer behavior follow the maintainer documentation linked on this page.
Known scope and limitations
Use APWorld 0.4.7 with Wynnpelago 0.4.11. The APWorld release requires client 0.4.10+; the client is marked beta on Modrinth even though its GitHub release is not a prerelease. The reviewed target is Minecraft Java 1.21.11, Fabric loader 0.19.1+, Java 21+, Fabric API and Wynntils 4.2.x.
A paid Minecraft Java account and access to the online Wynncraft server are required. Install the Fabric mod and dependencies, create a fresh character, generate a new multiworld with the matching APWorld, then use /archipelago connect. The pinned Wynnpelago README is the setup reference; the APWorld still contains a copied APQuest overview and incomplete setup text.
The default level-30 objective has 196 checks: 77 territories, 38 caves, 29 quests, 28 level milestones, 17 secret discoveries, four dungeons and three mini-quests. Check families and the goal change that count. Secret discoveries are new in APWorld 0.4.7; corrupted dungeons are disabled by default.
Progressive level limits depend on Wynncraft guild XP allocation. Without guild membership, the same cap enforcement is unavailable. Gear locks may be unified, split by type/rarity or disabled. The starting route and extra level/gear copies reduce early shortages; very small check pools can be rejected during generation.
Locked-region enforcement can issue /kill immediately or after a configurable countdown; lenient mode is available. Traps can freeze movement, disable attacks, obscure the screen or issue /kill. Traps default to 50% of remaining filler, with timed effects lasting 15 seconds; set their percentage/weights explicitly for the intended group. DeathLink is disabled by default.
Version 0.4.11 fixes item-send/connection filters and adjusts chat colors. The client also provides map/territory overlays, /wynnpelago version and /wynnpelago resync. Resync reads combat levels and completed quests, mini-quests, caves and discoveries; it does not rescan completed dungeons.
Pending offline checks are held in memory rather than a room-bound save. Reconnection resets client unlock counters without a complete delivery-replay reconciliation, and victory has no persistent resend queue. After an interruption, confirm unlocks/checks and the room goal state; some content may need resync or replay. No gameplay session was run for this review.
Avoid placing a sensitive room password in shared screenshots or command history. The bundled AP library can downgrade a bare-address WSS attempt to WS; use an explicit WSS host where supported. The client does not bind a room to a particular Wynncraft character and can fall back to current data for an unknown World version, so keep this pair and one fresh character together.
The reviewed archives contain code, libraries and content metadata rather than the game itself. The client source is MIT and attributes its mod icon separately, but complete legal notices are absent from the APWorld and several nested libraries. This is a documentation limit. Twelve distinct World test functions are supplied; client recovery tests were not found and no upstream tests were executed.