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Official Steam artwork for Ys I & II Chronicles+

COMMUNITY INTEGRATION

Ys I ChroniclesArchipelago randomizer mod

This PC alpha replaces chest, gift, field, boss and first-shop rewards with multiworld checks, while received equipment, keys and quest items populate the game inventory. Darm Tower access depends on specific gear and books in the World’s logic. The released source also exposes incomplete goal reporting, category-toggle paths and a Mirror/Wing mapping difference; those limits are described alongside the relevant mechanics.

Maintained by Glomels

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release 0.1.0 alphaWorld 0.1.0

72 possible checks: 59 polled chest, gift, field and boss records plus thirteen first-purchase shop checks. All are enabled by default. Boss Checks and Shuffle Shops can omit seven and thirteen records respectively, but their off configurations have omitted-location lookup issues in this release. Groups follow the World’s region assignments, not an independently corrected map of the unmodified game.

Actions and milestones that can send a check to your multiworld.

72 locationsDefault marks checks from configurations selected by standard options; the generated set can still vary with logic and seed.

Slaff's Gift

Default

Claim this named NPC gift or trade reward.

Barbado

Sara's Gift

Default

Claim this named NPC gift or trade reward.

Minea

Franz's Gift

Default

Claim this named NPC gift or trade reward.

Minea

Jeba's Gift

Default

Claim this named NPC gift or trade reward.

Zepik

Silver Bell Reward

Default

Claim this named NPC gift or trade reward.

Zepik

Slaff's Second Gift

Default

Claim this named NPC gift or trade reward.

Zepik

Minea Fields - Golden Vase

Default

Collect this named field pickup for a multiworld reward.

Minea Fields

Minea Fields - Bestiary Potion Chest

Default

Open this named chest for a multiworld reward.

Minea Fields

Minea Fields - Locked Chest

Default

Open this named chest for a multiworld reward.

Minea Fields

Southern Roda Tree

Default

Complete this field event for a multiworld reward.

Minea Fields

Shrine F1 - Shield Ring Chest

Default

Open this named chest for a multiworld reward.

Shrine

Shrine F1 - Ruby Chest

Default

Open this named chest for a multiworld reward.

Shrine

Shrine F1 - Necklace Chest

Default

Open this named chest for a multiworld reward.

Shrine

Shrine B2 - Silver Bell Chest

Default

Open this named chest for a multiworld reward.

Shrine B2

Shrine B2 - Mask of Eyes Chest

Default

Open this named chest for a multiworld reward.

Shrine B2

Shrine B2 - Prison Key Chest

Default

Open this named chest for a multiworld reward.

Shrine B2

Shrine B2 - Treasure Box Key Chest

Default

Open this named chest for a multiworld reward.

Shrine B2

Shrine B3 - Marble Key Chest

Default

Open this named chest for a multiworld reward.

Shrine B3

Shrine B3 - Ivory Key Chest

Default

Open this named chest for a multiworld reward.

Shrine B3

Shrine B3 - Silver Shield Chest

Default

Open this named chest for a multiworld reward.

Shrine B3

Playing with others

Each slot keeps its own Ys I PC playthrough and exchanges Archipelago rewards. The distribution offers a native in-process client plus a separate Python-client path with different settings and goal handlers. Shared game-state co-op is not established by this release.

Known scope and limitations

  • Published 0.1.0 alpha for the PC Windows Steam executable. The manifest minimum is 0.5.0, but the supplied YAML and DLL protocol use Archipelago 0.6.6; use 0.6.6 or newer for this setup. Ys II is outside this release.
  • The native goal function returns false unconditionally, with its intended boss logic disabled while the Dark Fact memory flag is unresolved. The Python client has a separate goal path using that flag; no completed slot has been independently validated here.
  • Category switches remove items while keeping item access requirements and most checks. Equipment, keys or quest items off make the goal unreachable in source constructions with all generated items; the native DLL does not receive category-restoration switches.
  • Boss Checks off leaves completion referring to an omitted Dark Fact location and causes a slot-data lookup for an omitted boss. Shops off similarly causes an omitted Pim’s Shop lookup. These are construction findings, not claims from a live playthrough.
  • Mirror and Wing map to opposite game IDs in the World/Python and the released native dispatcher. The binary item records were checked directly. The Southern Roda Tree has a reverse polling flag, but native initialization treats its nonzero flag as already checked without a reverse exception.
  • Boss Randomization is declared but unconsumed. EXP/gold scaling and Death Link code belong to the Python client; the native DLL source only parses goal and the tower-item guard list.
  • Back up the original steam_api.dll before installing the supplied proxy. The maintainer reports separate area tests but no full run. Fixed memory addresses, source constructions and matched package records do not establish compatibility or successful runtime delivery.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Ys I Chronicles on Steam