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Zuma Deluxe official Steam artwork

COMMUNITY INTEGRATION

Zuma DeluxeArchipelago randomizer mod

Turn Zuma Deluxe into a multiworld challenge across Adventure stages and Gauntlet boards. Receive section unlocks, scoring abilities and Sun Idols while sending checks for clears, combos and precision shots.

Maintained by Movido51

GAME MECHANICS

Explore game mechanics

Browse possible checks, rewards and settings. What appears in your game depends on your World options.

Source catalog Release Zuma Deluxe APWorld 0.1.9 · release tag zuma-deluxe-v0.1.8-bAPWorld 0.1.9 · distributed under the v0.1.8-beta tag

The packaged APWorld defines 1,621 addressable check candidates: 72 Adventure section checks, 150 Adventure level checks, 13 Adventure goal variants, 396 Gauntlet section checks, 924 Gauntlet level checks and 66 supported Gauntlet goal variants. Its table also lists 22 Rabbit goal addresses, but Rabbit is not a selectable goal difficulty and those rows are excluded. Default Explorer settings select 12 of 22 boards and 9 of 12 Adventure stages; Goal Level Mode randomly chooses one mode. With Jaguar difficulty and Ace Time off, the source rules imply 408–427 active checks per seed, including one goal. This range is calculated from the exact package; no seed was generated and no game session was run. The Adventure amount description says a minimum of four stages, while the packaged range and generator accept three. The bundled weighted YAML is not a fixed named preset.

Actions and milestones that can send a check to your multiworld.

1,621 locations

Spiral of Doom - Rabbit (Full Clear)

Complete the full section in this Gauntlet section to send its check.

Gauntlet · section checks

Spiral of Doom - Rabbit (Coins)

Collect the configured coin target in this Gauntlet section to send its check.

Gauntlet · section checks

Spiral of Doom - Rabbit (Chain)

Reach the configured chain count in this Gauntlet section to send its check.

Gauntlet · section checks

Spiral of Doom - Rabbit (Combo Max)

Reach the configured maximum-combo target in this Gauntlet section to send its check.

Gauntlet · section checks

Spiral of Doom - Rabbit (Combo)

Reach the configured cumulative-combo target in this Gauntlet section to send its check.

Gauntlet · section checks

Spiral of Doom - Rabbit (Gaps)

Make the configured number of gap shots in this Gauntlet section to send its check.

Gauntlet · section checks

Spiral of Doom - Rabbit1 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit1 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Spiral of Doom - Rabbit2 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit2 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Spiral of Doom - Rabbit3 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit3 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Spiral of Doom - Rabbit4 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit4 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Spiral of Doom - Rabbit5 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit5 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Spiral of Doom - Rabbit6 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit6 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Spiral of Doom - Rabbit7 (Level Clear)

Clear this individual Gauntlet level to send a location check.

Gauntlet · level checks

Spiral of Doom - Rabbit7 (Ace Time)

Finish this level within Ace Time to send an optional check; Ace Time is off by default.

Gauntlet · level checks

Playing with others

One running Zuma Deluxe game represents one Archipelago slot. Items and checks are exchanged with other worlds; optional DeathLink shares deaths.

Known scope and limitations

  • The maintainer targets the English Steam game on Windows. Other languages and editions are not supported by the guide. A precise compatible executable revision is not identified.
  • The downloaded APWorld declares version 0.1.9 under release tag zuma-deluxe-v0.1.8-b. Two Python files and its version manifest differ from the tagged source; this review includes those distributed differences.
  • Install the APWorld in Archipelago and use its Zuma Deluxe Client alongside the game. The guide links to room generation instructions but does not document the Pymem dependency needed by the client.
  • Back up your game profile before playing. The client changes the running game’s temple unlocks and has no separate progress identity for each seed or slot. Close and restart the client before changing rooms.
  • The client displays which sections are available; it does not stop you opening other sections in the game. Static review found an inconsistent Gauntlet difficulty guard and a mismatch between documented goal prerequisites and the World completion rule.
  • Avoid combining a small stage selection with a large Sun Idol count. The options describe a cap, but the reviewed item-pool code does not apply it and can produce more items than locations.
  • The reviewed code has gaps in retaining checks across disconnection and applying item effects safely across restarts or room changes. Keep the client connected while playing; this review does not establish recovery guarantees.
  • The DeathLink toggle command changes a different field from the one used by gameplay. Select the desired DeathLink setting before generating the room. Temporary speed effects also lack guaranteed cleanup after interruption.
  • Use a wss:// room address when available and enter passwords separately from connection URLs. The inherited client also accepts plaintext connections and may log a supplied address.

This integration is maintained independently of Panludia. Downloads are provided by its maintainer. Contact the maintainer through the linked repository or support channels.

View Zuma Deluxe on Steam