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Crash Bandicoot N. Sane Trilogy Archipelago integration artwork
In designPanludia Integration

Crash Bandicoot N. Sane TrilogyArchipelago integration

Explore how levels, gems, relics and bosses could shape an Archipelago journey across the trilogy.

Release
Not released
Platform
Windows
Installation
Manual or launcher
Forgejo repository pending
ARCHIPELAGO MODEL

Game mechanics to determine

Locations, items, progressive items, goals and presets have not been selected yet. The community will shape them before implementation begins.

TO DETERMINE

Locations to determine

Which catches, discoveries, challenges and milestones should send a check?