And everything we decide together
The roadmap stays open to the locations, items and ideas the community chooses next.

A Crash Bandicoot N. Sane Trilogy randomizer mod project exploring Archipelago checks and progression across levels, gems, relics and bosses.
A compact view of player-facing outcomes, including the ideas the community has not chosen yet.
The roadmap stays open to the locations, items and ideas the community chooses next.
Validate real seeds, trilogy pacing and compatibility before a stable release.
Implement the selected Archipelago world and Windows game connector.
Design useful rewards and gates that remain coherent across the trilogy.
Decide which accomplishments should become checks without turning completion into repetitive cleanup.
Investigate progression, level completion and reliable runtime events across all three games.